Openblox
Openblox allows your typescript (and javascript) codebase to communicate with the Roblox API extemely easily.
It wraps over 100+ Roblox API endpoints, each with its own strictly typed response data. Typings were written manually as opposed to programatically generating them to ensure the strictest possible type-safety.
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Automatically handles csrf tokens.
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Prettifies / formats responses from the Roblox API to be developer friendly as possible, and to maintain a consistant (see Prettification).
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All results from Openblox methods return the underlying http response with it.
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Easily iterate over paginated endpoints (see Pagination).
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Each Openblox method utilises only one Roblox API endpoint to ensure clarity and efficiency in your codebase.
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Scarcely utilise classes to allow for treeshaking.
Example Usage
import "dotenv/config";
import { setConfig } from "openblox/config";
import { UsersApi } from "openblox/cloud";
import { ClassicUsersApi } from "openblox/classic"; // Classic (BEDEV & BEDEV2) APIs will always be prefixed with `Classic`.
/*
Naming your Roblox Cookie environment variable `ROBLOX_COOKIE` will automatically
import it into your Openblox config, therefore voiding the need to set it in the config
manually. Similarly, naming your OpenCloud API Key environment variable `ROBLOX_CLOUD_KEY`
will also automatically import it into your Openblox config.
*/
setConfig({
cookie: process.env.MY_ROBLOX_COOKIE,
cloudKey: process.env.MY_ROBLOX_CLOUD_KEY
})
(async () => {
const { data:userInfo_classic } = await ClassicUsersApi.userInfo({ userId: 45348281 })
const { data:userInfo_cloud } = await UsersApi.userInfo({ userId: 45348281 })
})